![]() Just to give a bit of background, the difficulty for us, in terms of the design, is to find a compromise between offering/explaining more 'complex' or advanced features versus something that is easy to understand also for the less engaged users. I realize this might not be relevant/suitable for everyone. It simplifies things on the back-end (otherwise there are many more usercase scenarios to consider/cover), and the idea was that it's easier to understand for users that the higher the rank, the more admin rights you have. Why should Leader and Executive be any different?ĮDIT: Also, are there any plans to increase the character limit for the Title? After all, the Officer/Enlisted has no bearing on ranks 1-5. Is there any explanation of why the Rank 7 HAS to be the Unit Leader, and Rank 6 HAS to be the Executive Officer? To the layman the positions would seem to only affect the website end, while the rank would only affect the game end. Though I think you've stated you might or might not work on it, I have to second the concern of the Unit Position being related to the Unit Rank. It's not the cleanest solution, but I think would solve your issue for the most part for now. It would mean you're still a Rank 7 Unit Leader, but perhaps with a rank title along the lines of: Sergeant (Unit Admin/Owner). Therefore, at least for now, in you situation I would perhaps recommend setting a custom rank title for yourself, which could indicate your are actually a lower rank member of the unit, but are owner of the page. If we do decide to change how this works for 'Owners', it would be a more complex operation, so realistically not something that would change in the short-term. This (as far as I understand) simplifies the website's back-end, and we hope keeps things more simple to understand for users. Yes, currently the higher the rank, the more unit admin rights you have. Maybe - instead of attaching abilities to ranks - allow owners to assign some kind of moderator/admin status to units instead of officer/leader, kind of like they do it in steam. it should be allowed to set the 'owner' to any rank, same goes for 'exec officers'." But the biggest problem I have with the ranks is what I stated earlier: ![]()
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